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Posts: 11
Joined: March 2, 2014 - 15:29
Re: Sonatina - joining the soundfonts together?

Awesome, thanks!

Posts: 1972
Joined: March 25, 2012 - 01:19
Re: Sonatina - joining the soundfonts together?
Carlos S. M. wrote:
I wonder if the next 1.x version (1.14.2 or 1.15.0) will get sfz support

I somehow missed this simple addition :(
Here you are, version 1.15.0 has just been released with .SFZ support.

Posts: 8
Joined: August 10, 2015 - 00:48
Re: Sonatina - joining the soundfonts together?
Carlos S. M. wrote:
sfz is already supported in Coolsoft VirtualMIDISynth 2.0 Alpha 20 and later (current alpha22) which are develoopment versions. VirtualMIDISynth 1.x still has no official sfz support yet despite bass libraries already support sfz since 2014. I wonder if the next 1.x version (1.14.2 or 1.15.0) will get sfz support

Thanks for clarifying that, I can't wait for the 2.0 version. :)

Posts: 14
Joined: October 14, 2014 - 00:11
Re: Sonatina - joining the soundfonts together?
poopsy11 wrote:
I really hope VirtualMIDISynth will support SFZ one day... It's kind of the spiritual successor to .sf2, really. It has some features that are impossible to realise with the old Soundfont format, like round-robin (makes a HUGE difference), 24bit samples, and more. I think it would maximize for potential of VirtualMIDISynth because then you could have your MID files played back (or old games with MIDI music) with even more realistic samples...

What's also cool is that Soundfonts are pretty easy to convert to sfz. For instance Polyphone (http://www.polyphone.fr/) can simply export any Soundfont to sfz. Then you could load them up in "SFZ Designer" and add round robin layers, that would be especially make sence for drums of course, but also every instrument in general.

sfz is already supported in Coolsoft VirtualMIDISynth 2.0 Alpha 20 and later (current alpha22) which are develoopment versions. VirtualMIDISynth 1.x still has no official sfz support yet despite bass libraries already support sfz since 2014. I wonder if the next 1.x version (1.14.2 or 1.15.0) will get sfz support

Posts: 8
Joined: August 10, 2015 - 00:48
Re: Sonatina - joining the soundfonts together?

I really hope VirtualMIDISynth will support SFZ one day... It's kind of the spiritual successor to .sf2, really. It has some features that are impossible to realise with the old Soundfont format, like round-robin (makes a HUGE difference), 24bit samples, and more. I think it would maximize for potential of VirtualMIDISynth because then you could have your MID files played back (or old games with MIDI music) with even more realistic samples...

What's also cool is that Soundfonts are pretty easy to convert to sfz. For instance Polyphone (http://www.polyphone.fr/) can simply export any Soundfont to sfz. Then you could load them up in "SFZ Designer" and add round robin layers, that would be especially make sence for drums of course, but also every instrument in general.

Posts: 35
Joined: April 28, 2015 - 02:54
Re: Sonatina - joining the soundfonts together?

I tried sonatina but this is probably better for classical or any style, btw my classical guitar sounds added today on patch 25 :) . I hope you like. Only 280 mb uncompressed. Enjoy:

Free GM soundfount

http://1drv.ms/1M0C7OO

 

 

Posts: 14
Joined: October 14, 2014 - 00:11
Re: Sonatina - joining the soundfonts together?

There are some useful links about SFZ and some SFZ soundfonts:
http://www.freemusiciansresource.com/i-need-some-help/what-are-sfz-files/

http://freepats.zenvoid.org/Piano/

http://www.camelaudio.com/SFZ-Player-Editor-Definition-Samples.php

http://ariaengine.com/overview/sfz-format/

The Salamander seems to be a good sfz Piano soundfont

Posts: 1972
Joined: March 25, 2012 - 01:19
Re: Sonatina - joining the soundfonts together?

Thanks for getting back on this.
I saw that BASSMIDI added SFZ soundfont support some months ago, but I hadn't the time to experiment with it and, mostly, I don't have any knowledge on SFZ format.

Adding SFZ native support to VMS should not be so difficult: I think I only have to add *.sfz to supported file extensions.

Since I'd like to test it a little bit, could you please link a simple documentation/tutorial over SFZ and also some sample SFZ files to play with?

Posts: 14
Joined: October 14, 2014 - 00:11
Re: Sonatina - joining the soundfonts together?

I managed to load an SFZ in CoolSoft VMS 1.13.2 via config file edit and aparently CoolSoft VMS supports these kind of soundfonts (Probably 1.11.0 and newer,  I haven't tested 2.0 Alpha yet). That is probably because it officially got implemented in bassmidi.dll during 2014 (staring from 2.4.9.0 probably). I couldn't find an SFZ soundfont, so i had to use Awave Studio to convert it to SFZ

Test video: https://www.youtube.com/watch?v=htXDmRyjLUo

SFZ File: https://drive.google.com/file/d/0B-jbdgbiY_-YS2ZSOHBqWThzc3c/view?usp=sh...
Orignal sf2 file (file i used to convert into sfz): https://drive.google.com/file/d/0B-jbdgbiY_-YWnE5el9rQWpFN0U/view?usp=sh...

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Posts: 14
Joined: October 14, 2014 - 00:11
Re: Sonatina - joining the soundfonts together?

Current bassmidi.dll (2.4.9.0 and newer added support for sfz soundfonts). Source: http://www.un4seen.com/