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Posts: 1972
Joined: March 25, 2012 - 01:19
Re: Multi-Bank instead of Overwrite/merge
coolsoft wrote:

VirtualMIDISynth 2.x (actually in alpha stage)

The link is in my post above, just click on "actually in alpha stage" ...

Posts: 9
Joined: July 18, 2014 - 09:46
Re: Multi-Bank instead of Overwrite/merge

Sounds promising - when can we try this V2??

Best regards

Bill

Posts: 1972
Joined: March 25, 2012 - 01:19
Re: Multi-Bank instead of Overwrite/merge

VirtualMIDISynth 2.x (actually in alpha stage) has SF2 bank/preset selection feature, but not for each channel.
The underlying BASS library does not support it, as far as I know...

Posts: 1
Joined: April 14, 2015 - 12:21
Re: Multi-Bank instead of Overwrite/merge

Hi!  that is wonderfull software! so i would like get know is it possible to make option for the soft to assign sf2 banks (or group of banks)  to midi channels separately .... that would be a remarkable alternative solution which some how  compensates known limitations of sf2  basically concerning lsb control changes

Posts: 9
Joined: December 23, 2014 - 23:45
Re: Multi-Bank instead of Overwrite/merge

You can be sure we hope your are most sucessful in whatever you do and hope you get filthy rich in the process.
I await patiently the beta version and will be happy to relay how it works with Encore.

Posts: 1972
Joined: March 25, 2012 - 01:19
Re: Multi-Bank instead of Overwrite/merge

This feature is not dead.

Sadly for VMS (but luckily for me...) my real job growned a lot, bringing a lot of things to manage.
So actually my spare time is really few and its splitted between VMS2 and VMS1.

Hope to release a beta version in a short time...

Posts: 9
Joined: July 18, 2014 - 09:46
Re: Multi-Bank instead of Overwrite/merge

Yes it really would be appreciated.  I'd hoped that my modest cash contribution would have raised this up the 'to do' list ;)

Just test with Jeux14.sf2, loading from Bank 1 onwards, leaving a GM font in Bank 0

PLEASE !!!!

Posts: 9
Joined: December 23, 2014 - 23:45
Re: Multi-Bank instead of Overwrite/merge

Just curious, is this a dead issue?  I like the solution but I haven't seen any chatter or progress reports on any new features lately.  I an anxious to be able to load a different soundfont into each midi port.  I could do this when I had a Soundblaster soundcard with soundfont and bank management but nowadays I can't even find a new soundcard that supports MIDI. Is it possible?  Right now, loading Coolsoft into both port A and port B in Encore just gets crosstalk between the instrument assignments.

Posts: 9
Joined: December 23, 2014 - 23:45
Re: Multi-Bank instead of Overwrite/merge

Just a  mention to second the motion for Multi-Bank.  I use Encore and would really love to be able to select coolsoft for two different banks.  As it is, selecting Coolsoft for one bank and MidiMapper or any other device has bad latency issues.  BTW, I have tried and tried to register but I never receive anything in email to confirm.  Thanks for Coolsoft!!!

Posts: 9
Joined: July 18, 2014 - 09:46
Re: Multi-Bank instead of Overwrite/merge

One more point:  Each .sf2 file already contains both preset number and bank number for every instrument (well jeux14.sf2 certainly does), so it would follow that some sort of sequential loading, based on position in the VirtualMidiSynth font list, would be advisable.  I think there would be fewer complications that way. jeux14 has its presets assigned between bank 0 (128 presets)  and bank 1 (76 presets) ,  so if loaded after an initial GM font it could move to banks 1 & 2. 

HOWEVER I see that FluidR3_GM has 128 presets assigned in bank 0, approx 28 in bank 8,  1 in bank 9 , 1 in bank 16 and 49 in bank 128 [unless I'm mistaken] 

I don't understand why it has been done like that but maybe someone out there can enlighten me !

With Soundblaster any fonts I've loaded just got their banks allocated sequentially,  but I haven't tried FluidR3_GM

Apologies if I am muddying the water.