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Ok, I've done the required changes... now show me your content!- KaleidonKep99
- Posts: 102
- Joined: 8 Mar 2014 - 22:29
- KaleidonKep99
- Posts: 102
- Joined: 8 Mar 2014 - 22:29
Here's a video which shows the performance gain produced by the wrapper.
Please do not watch if you suffer from epilepsy: https://youtu.be/IKm_BLRKRas
- coolsoft
- Posts: 1978
- Joined: 25 Mar 2012 - 01:19
Sounds interesting!
AFAIU the patched winmm.dll should be placed beside MIDI client binary (player), right?
Or does the patched version need to be placed beside VirtualMIDISynth.dll too?
- KaleidonKep99
- Posts: 102
- Joined: 8 Mar 2014 - 22:29
coolsoft wrote:Sounds interesting!
AFAIU the patched winmm.dll should be placed beside MIDI client binary (player), right?
Or does the patched version need to be placed beside VirtualMIDISynth.dll too?
It's not really a patched WinMM, it's more like a wrapper which replaces most MIDI out functions with its own (and forwards them to the real WinMM in the DAW version, when required).
The wrapper files need to be moved in the same folder as the target MIDI app, as shown here:
- coolsoft
- Posts: 1978
- Joined: 25 Mar 2012 - 01:19
Yes, that's what I supposed.
Sadly it's a client-side patch, so it must be applied to each installed MIDI client...
- KaleidonKep99
- Posts: 102
- Joined: 8 Mar 2014 - 22:29
You could implement something similar to my configurator, and allow users to patch and unpatch programs at their will.
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