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Home › Forum home › VirtualMIDISynth › Wishlist › Bug with this forum? and question about Midisynth ›Bug with this forum? and question about Midisynth
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Ok, I've done the required changes... now show me your content!- LotBlind
- Posts: 4
- Joined: 27 Giu 2015 - 19:39
- coolsoft
- Posts: 1978
- Joined: 25 Mar 2012 - 01:19
Thanks for your forum bug reports, now fixed.
As for VMS, the quickest way to disable it is rename VirtualMIDISynth.dll to, i.e., VirtualMIDISynth_disabled.dll.
The DLL is in folder C:\Windows\System32\VirtualMIDISynth (and C:\Windows\SysWOW64\VirtualMIDISynth on 64bit systems).
It must not be in use to be renamed, so close all MIDI apps beforehand.
That said, I'd like to further investigate on the bug you're reporting, after you confirm that VirtuamMIDISynth is guilty.
What you mean with "recording gameplay"?
Is there a built-in DosBox function that allows recording or do you use an external utility?
- LotBlind
- Posts: 4
- Joined: 27 Giu 2015 - 19:39
Whoops! I was meant to come back and change what I said: I noticed the slow-down first of all was fixed when I changed the game's settings to what they had originally been and Midisynth wasn't involved at any stage because they were not midi sound effects.
The other thing that I mentioned: I use DosBox's built-in recorder to capture gameplay with video and sound and obviously if it's sending the music to an external midi device like Windows GM or MidiSynth I don't think it's supposed to be able to capture that. I know I have to use an external recorder to record the sounds from Windows if I want to capture them or try to get the game to play the music with DosBox-emulated devices.
I still would like to know if having Midisynth enabled without it doing anything can cause the programs to lag? Is there supposed to be any overhead when it's not active? Neither the music nor the sound fx in the game (Alone in the Dark 1, 1992) are midi-based in the CD version.
- coolsoft
- Posts: 1978
- Joined: 25 Mar 2012 - 01:19
LotBlind wrote:if it's sending the music to an external midi device like Windows GM or MidiSynth I don't think it's supposed to be able to capture that
I agree, but maybe DosBox built-in recorder has an option to capture "analog aoutput"; if so you'll be able to capture VirtualMIDISynth output too.
LotBlind wrote:having Midisynth enabled without it doing anything can cause the programs to lag?
What you mean with without it doing anything? If the device is enabled in DosBox I suppose it will, at least, try to initialize it.
If after that it won't send any message to VMS it won't cause any more delay/lag, you only lost a few initialization seconds and some memory (due to loaded soundfonts).
- LotBlind
- Posts: 4
- Joined: 27 Giu 2015 - 19:39
By without it doing anything I mean no notes are being sent into the midi synth. That's what I thought, just a bit of RAM is reserved.
DosBox doesn't have analogue output recording, but it looks like it might have an option to capture midi notes! That might be what I need.
Thanks for replies! You've confirmed my theories.
- coolsoft
- Posts: 1978
- Joined: 25 Mar 2012 - 01:19
I just added a FAQ on how to temporarily disable VirtualMIDISynth (without removing it):
Hope it helps...
- LotBlind
- Posts: 4
- Joined: 27 Giu 2015 - 19:39
Thanks! I hope someone will see that and find it useful even though my problems were probably unrelated.
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